

Jeffrey Yohalem has written one of the finest scripts of the year, if not the decade. Hair colour, their voice, facial hair, and tattoos can all be chosen before you head out on your adventure.Įveryone is going to have their own version of Fenyx, and mine was a girl with a big heart and purple hair. You get to customise your hero to be male or female, or non-binary if you so wish. When it seems like all hope is lost, an unlikely hero called Fenyx embarks on a quest to save Greece and destroy Typhon once and for all. Greek heroes like Odysseus and Herakles have been corrupted, and almost everyone else has been turned to stone. The Gods have been cursed, their essence lost, and their fates doomed. The story is centred around the re-emergence of Typhon, the most powerful Titan of all time. The writing is excellent, and the titular character of Fenyx is so loveable it hurts. Whilst there are tons of similarities with BotW, Immortals Fenyx Rising is a phenomenal action-adventure game featuring loads of intricate and inspiring puzzles, superb combat, and one of the most thrilling stories of 2020. Now we’ve addressed how both games are kindred spirits, it’s time to talk about why Fenyx Rising should be a shoe-in for everybody’s game of the year lists. You can pin locations on your map with multicoloured markers, move metal spheres with a magnetism-like ability, and tame horses whilst exploring the open world. You can’t fly but you can glide after finishing one of your first main quests, and the Gods will give you Hero Blessings. Climbing, swimming, and running drains stamina bars which you can increase by completing Vaults (*cough* not Shrines).
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Whether that gets under your skin or not, you’ll encounter so many things in Ubisoft Quebec’s latest epic adventure that feel almost identical to the legendary masterpiece. Immortals Fenyx Rising is very similar to The Legend of Zelda: Breath of the Wild. You know, the one stomping its feet and blowing its trunk, craving for attention. As much as these are nearly copy-and-pasted from Breath of the Wild, Immortals Fenyx Rising shows exactly why this formula was one of the favorite areas of the Zelda game, because these Vaults are the right amount of complication, challenge, and puzzle.There’s no point ignoring the elephant in the room. There are optional ones spread all over the map that are a mixed bag of puzzles and platforming, with the occasional horde mode, and then there are the mandatory ones attached to the Main Quests. These Vaults are recognized by little Typhon craters that look like mini-volcanos. It is a very large world, and each area is unique in presentation and enemy typing.Īnother thing similar to Breath of the Wild are the Vaults, which look and feel eerily similar to the Shrines of the aforementioned game. There are major quests that need to be done to access the end game, side quests that tell even more about the world and characters, secrets that contain lovely upgrades and materials, and dangerous enemies in every nook and cranny of the Golden Isles. Similar to Breath of the Wild in many ways, Immortals Fenyx Rising is a giant lush game with more to do than you can handle.
