

If you like running around and savagely killing lots of people and eating their hearts then this is for you. That said, some of the levels are a lot of fun and there are some genuinely great moments in the game. To be honest in many ways it feels more like a PS2/Xbox game than an Xbox 360 title - were it not for the light and dark effects I suspect it could have been ported over fairly harmlessly. It's quickly apparent that what you're actually playing is just another shooter, with a few extra nasty weapons bolted on, but ultimately no better than any others out there.
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It wants to be an interactive movie with complex gameplay and lots of points of interaction on the map but it just doesn't deliver on this level.

So why the three-star rating? Because it's painfully obvious while playing it that it intended to do so much more. The Darkness really doesn't do anything particularly badly. So an interesting element but ultimately a little redundant later on. However, despite this feature, the best tactic for most of the maps is simply to hang back and pick people out with headshots. When you first encounter it it is shocking and unpleasant, then when you get the hang of it it's a whole new way of approaching levels. The Darkness element to the game, aside from being gratuitously gory, adds another element to the gameplay. Apart from sometimes being able to flush the loo.
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It has lots of features that are intended to add richness and depth, such as TV channels that show movies in full (a nice gimmick but unless you want to watch the movie a little pointless after a short time) but then the TVs are the only things you can interact with in an entire apartment. I'd imagined a Hitmanesque escapade, roaming New York streets finding out who I had to track down and kill and why etc, and on this level it just doesn't deliver. This is not a bad game by any stretch of the imagination but it lacks the sort of depth it seems to try so hard to achieve. Players will have an array of dark and other-worldly powers available, including cannibalizing the corpses of slain victims and transforming them into Darklings - impish demonites that commit unspeakable acts. In the game, players experience extremely intense and immersive cinematic action. On mafia hitman Jackie Estacado's 21st birthday, the awesome and terrible powers of the Darkness awaken within him allowing Jackie to wreak havoc on his enemies. The Darkness is a gritty, first-person, action-adventure game with a horror twist. The story for The Darkness video game was also written in collaboration with Paul Jenkins. The Darkness video game is based on TopCow's cult comic hit of the same name that was written by famed comic-book author, Paul Jenkins, and co-created by famed comic-book artist, Marc Silvestri. The graphics are superb (The Chronicles of Riddick still looks better than many low end 360 games) and despite its obscure origins the Darkness itself turns out to be the most interesting thing to happen to first person shooters in years. The only problem with the Darkness as a power is that it doesnt work in strong light, which is where the need for more traditional weaponry comes in especially when shooting out lights to get your demonic groove back on. These come in twenty different types, from interrogator to kamikaze to decoy, and ensure theres always more than one way to tackle any obstacle. The most interesting of the Darkness abilities though is summoning special imps called darklings. The Darkness powers though are obviously the games real draw, with the ability to use super strong tentacles to fling around objects in the impressively interactive game world or act as a shield or even spy camera. To some degree the game can be played like a standard first person shooter, with main character Jackie Estacado proving a dab hand with a wide variety of standard pistols, machine guns and shotguns. This follow-up is based on an obscure comic book about a Mafia hitman with the rather handy ability to conjure up the eponymous Darkness source of seemingly unlimited demonic power. The Chronicles of Riddick may have been a film flop but the game was one of the best first person shooters on the original Xbox. Developer Starbreeze Studios seem to have found a niche for themselves creating top notch video games based on licensing tie-ins that hardly anyone has ever heard of.
